At least 15 major vision-language-action (VLA) models shipped between December 2022 (Google's RT-1) and mid-2026 (NVIDIA's GR00T N1.7), and ICLR submissions tagged "vision-language-action" jumped 18x in one year — from 9 in 2025 to 164 in 2026. Parameter counts span three orders of magnitude (35M to 55B), yet the 7B OpenVLA beat the 55B RT-2-X by 16.5 points absolute, and disclosed training corpora now run from Figure Helix's ~500 hours of teleoperation to the ~20,000 hours behind Ant Group's LingBot-VLA. Control frequency climbed from 3 Hz to 200 Hz over the same window. We aggregated 59 statistics from arXiv papers and official research published by Google DeepMind, Physical Intelligence, Figure, NVIDIA, Hugging Face, AgiBot, and Ant Group.
Key Takeaways
- 164 ICLR 2026 submissions carried the "vision-language-action" keyword, up 18x from 9 in ICLR 2025 (OpenReview data, ICLR 2026 VLA analysis)
- OpenVLA (7B) outperformed the 55B RT-2-X by 16.5 percentage points absolute across 29 tasks, with 7x fewer parameters (OpenVLA, 2024)
- RT-2 nearly doubled generalization on unseen scenarios vs RT-1 — 62% vs 32% — across 6,000+ robot trials (Google DeepMind, RT-2 2023)
- Open X-Embodiment aggregates 1M+ real robot trajectories across 22 embodiments and 527 skills from 21 institutions (Open X-Embodiment, 2023)
- LingBot-VLA trained on ~20,000 hours of teleoperated data from 9 dual-arm robot configurations — the largest disclosed real-robot corpus (Ant Group, 2026)
- Helix controls a 35-DoF humanoid upper body at 200 Hz from ~500 hours of training data — under 5% of prior VLA dataset sizes (Figure AI, 2025)
- OpenVLA-OFT lifted LIBERO success from 76.5% to 97.1% and action throughput 26x; LIBERO is now considered saturated above 95% (OpenVLA-OFT, 2025)
- Control frequency rose ~67x: RT-1 ran at 3 Hz (2022), pi-0 outputs actions at up to 50 Hz (2024), Helix's S1 runs at 200 Hz (2025)
- GR00T N1's pretraining mixture used 88 hours of real teleoperation, 827 hours of neural-generated video, and 6,500 simulation-hours generated in 11 hours, on ~50,000 H100 GPU hours (NVIDIA, 2025)
- Scaling Helix's logistics demos from 10 to 60 hours cut per-package time from 6.84s to 4.31s and raised barcode success from 88.2% to 94.4% (Figure AI, 2025)
- pi-0.5 approaches the performance of a policy trained directly on the test environment after seeing only ~100 training environments (Physical Intelligence, 2025)
- GR00T N1.7 (April 2026) pretrains on 20,000 hours of egocentric human video via a Cosmos-Reason2-2B backbone (NVIDIA, 2026)
01The VLA Release Timeline: 15 Major Models in 43 Months
The release cadence tells the story better than any single model: one major VLA shipped in 2022, seven shipped in 2025. Research volume is compounding even faster — submissions to ICLR with the "vision-language-action" keyword went from 1 in 2024 to 9 in 2025 to 164 in 2026.
By mid-2026 the frontier had moved from lab demos to production. Figure's Helix-powered fleet publicly sorted 22,000 packages over a 17-hour autonomous shift in May 2026, per coverage of the company's livestream.
| Year | Major VLA releases |
|---|---|
| 2022 | 1 |
| 2023 | 2 |
| 2024 | 3 |
| 2025 | 7 |
| 2026 (through July) | 2 |
| Model | Released | Developer | Parameters | Source |
|---|---|---|---|---|
| RT-1 | Dec 2022 | Google Research | 35M | RT-1 (2022) |
| RT-2 | Jul 2023 | Google DeepMind | 12B / 55B | DeepMind (2023) |
| RT-1-X / RT-2-X | Oct 2023 | OXE Collaboration | up to 55B | RT-X (2023) |
| Octo | May 2024 | UC Berkeley et al. | 93M | arXiv (2024) |
| OpenVLA | Jun 2024 | Stanford et al. | 7B | arXiv (2024) |
| pi-0 (π0) | Oct 2024 | Physical Intelligence | 3B | Physical Intelligence (2024) |
| Helix | Feb 2025 | Figure AI | 7B + 80M | Figure (2025) |
| GR00T N1 | Mar 2025 | NVIDIA | 2.2B | arXiv (2025) |
| Gemini Robotics | Mar 2025 | Google DeepMind | n/d | arXiv (2025) |
| pi-0.5 (π0.5) | Apr 2025 | Physical Intelligence | n/d | Physical Intelligence (2025) |
| SmolVLA | Jun 2025 | Hugging Face | 450M | Hugging Face (2025) |
| Gemini Robotics On-Device | Jun 2025 | Google DeepMind | n/d | DeepMind (2025) |
| Gemini Robotics 1.5 | Sep 2025 | Google DeepMind | n/d | DeepMind (2025) |
| LingBot-VLA | Jan 2026 | Ant Group | n/d | arXiv (2026) |
| GR00T N1.7 | Apr 2026 | NVIDIA | 3B | NVIDIA (2026) |
n/d = not disclosed. "Major release" = a named model with a primary announcement from its developer; incremental checkpoints (GR00T N1.5/N1.6, Helix updates) are folded into their model family. RT-1 predates the "VLA" term, which RT-2 introduced, but is included as the direct architectural ancestor.
02Parameter Counts: From 35M to 55B and Back Down
Scale peaked early. RT-2's 55B PaLI-X variant remains the largest VLA ever disclosed, yet every flagship since has shipped smaller: pi-0 at 3B, GR00T N1 at 2.2B, Helix's reasoning system at 7B. OpenVLA proved the point — 7x fewer parameters than RT-2-X and 16.5 points better. The binding constraint moved from model capacity to data and latency.
| Metric | Value | Source |
|---|---|---|
| RT-1 parameter count (2022) | 35M | Google Research, RT-1 2022 |
| RT-2 variants (PaLM-E / PaLI-X backbones) | 12B / 55B | Google DeepMind, RT-2 2023 |
| Octo-Base parameters / pretraining episodes | 93M / 800k | Octo, 2024 |
| OpenVLA architecture | 600M vision + 7B Llama 2 | OpenVLA, 2024 |
| pi-0 VLM backbone / pi-0-small | 3B / 470M | Physical Intelligence, pi-0 2024 |
| Helix dual system (S2 reasoning / S1 control) | 7B + 80M | Figure AI, Helix 2025 |
| GR00T N1 total (VLM share) | 2.2B (1.34B) | NVIDIA, GR00T N1 2025 |
| SmolVLA total (action expert) | 450M (~100M) | Hugging Face, SmolVLA 2025 |
| GR00T N1.7 total / backbone | 3B / Cosmos-Reason2-2B | NVIDIA, Isaac GR00T 2026 |
Note: RT-1's 35M and Octo-Base's 93M parameter counts are widely cited figures that we could not re-verify against the paper PDFs; treat as reported. GR00T N1's Hugging Face card rounds to "2B"; the paper states 2.2B total.
03How VLA Models Are Trained: The Data Mixtures
Every VLA recipe is a mixture: internet-scale vision-language pretraining, then robot demonstrations, increasingly cut with human egocentric video and synthetic rollouts. The disclosed real-robot corpora span 40x — Helix's ~500 hours to LingBot-VLA's ~20,000 hours.
GR00T N1's mixture shows where recipes are headed: only 88 of its training hours were real in-house teleoperation, supplemented by 827 hours of neural-generated video and 6,500 simulation-hours produced in 11 hours of compute. Real demonstration data remains the scarce, load-bearing ingredient — which is why annotated real-world robot data produced at industrial scale has become a supply chain of its own.
| Metric | Value | Source |
|---|---|---|
| OpenVLA pretraining corpus | 970k episodes (OXE) | OpenVLA, 2024 |
| pi-0 pretraining data | 10,000+ h, 7 platforms, 68 tasks | Physical Intelligence, openpi 2025 |
| pi-0.5 mobile-manipulation training data | ~400 h | Physical Intelligence, pi-0.5 2025 |
| Helix supervised training data | ~500 h (<5% of prior VLAs) | Figure AI, Helix 2025 |
| GR00T N1 mixture: real / neural / simulation | 88 h / 827 h / 6,500 h-equiv | NVIDIA, GR00T N1 2025 |
| GR00T N1 pretraining compute | ~50,000 H100 GPU h | NVIDIA, GR00T N1 2025 |
| GR00T N1.7 human-video pretraining (EgoScale) | 20,000 h egocentric | NVIDIA, Isaac GR00T 2026 |
| LingBot-VLA training corpus | ~20,000 h, 9 embodiments | Ant Group, LingBot-VLA 2026 |
| SmolVLA community pretraining | 487 datasets, ~10M frames | Hugging Face, SmolVLA 2025 |
Note: hours are not directly comparable across rows — pi-0.5's ~400 h counts mobile-manipulation data only, GR00T N1.7's 20,000 h is human video rather than robot teleoperation, and SmolVLA trained on fewer than 30k community-contributed episodes.
04Open Datasets Powering VLAs
Four corpora anchor nearly every open VLA: Open X-Embodiment for breadth (22 embodiments), DROID for scene diversity (564 scenes), BridgeData V2 for single-platform depth, and AgiBot World for humanoid-scale volume. Policies pretrained on AgiBot World beat Open X-Embodiment-trained baselines by 30% on average — evidence that dataset coherence and quality, not just size, moves benchmarks. For the full picture of who is producing this data and at what volume, see our robotics training data statistics.
| Metric | Value | Source |
|---|---|---|
| Open X-Embodiment scale | 1M+ traj., 22 embodiments | Open X-Embodiment, 2023 |
| Open X-Embodiment coverage | 527 skills, 160,266 tasks | Open X-Embodiment, 2023 |
| Open X-Embodiment provenance | 60 datasets, 21 institutions | Open X-Embodiment, 2023 |
| DROID scale | 76k traj., 350 h, 564 scenes | DROID, 2024 |
| DROID collection effort | 50 collectors, 12 months, 3 continents | DROID, 2024 |
| BridgeData V2 scale | 60,096 traj. (50,365 teleop) | UC Berkeley, BridgeData V2 2023 |
| AgiBot World scale | 1M+ traj., 217 tasks | AgiBot World Colosseo, 2025 |
| AgiBot World Beta total duration | 2,976.4 h | AgiBot World dataset card, 2025 |
Note: BridgeData V2 (2023) and Open X-Embodiment (2023) figures are the original published counts; DROID's are from its March 2024 paper — the most recent available for each dataset.
05Benchmark Success Rates: What Actually Improved
Three generations of headline numbers: RT-1 hit 97% on instructions it had seen but only 32%-level generalization; RT-2 doubled unseen-scenario success to 62% by inheriting web knowledge; OpenVLA-OFT pushed the LIBERO simulation benchmark to 97.1%. Simulation benchmarks are saturating — above 95% on LIBERO is now table stakes, per the ICLR 2026 VLA analysis.
Real-robot benchmarks are a different story. On Ant Group's 100-task GM-100 real-world benchmark, the best reported model succeeds about 17% of the time (widely reported in launch coverage, though we could not independently re-verify the table) — a reminder that open-world manipulation is far from solved.
| Metric | Value | Source |
|---|---|---|
| RT-1 success on seen instructions (700+) | 97% | Google Research, RT-1 2022 |
| RT-1 success on never-before-seen instructions | 76% | Google Research, RT-1 2022 |
| RT-2 vs RT-1 on unseen scenarios | 62% vs 32% | Google DeepMind, RT-2 2023 |
| RT-2 emergent-skill improvement over RT-1 | >3x | Google DeepMind, RT-2 2023 |
| RT-1-X vs specialist models (small-data domains) | +50% | Open X-Embodiment, 2023 |
| OpenVLA vs RT-2-X (29 tasks) | +16.5 pts absolute | OpenVLA, 2024 |
| OpenVLA-OFT on LIBERO (4 suites) | 76.5% → 97.1% | OpenVLA-OFT, 2025 |
| GO-1 on complex tasks / vs prior RDT approach | >60% / +32% | AgiBot World Colosseo, 2025 |
| Gemini Robotics On-Device task adaptation | 50–100 demos | Google DeepMind, 2025 |
| Best avg. success on GM-100 real-robot benchmark | 17.30% vs 13.02% (pi-0.5) | Ant Group, LingBot-VLA 2026 |
Note: the GM-100 figures are as reported in launch coverage of the LingBot-VLA paper; the original results table was not independently re-verified. Benchmark numbers across rows use different task sets and are not directly comparable.
06Inference Speed and Control Frequency
Control frequency is where VLAs became deployable. RT-1 commanded actions at 3 Hz; pi-0's flow-matching head outputs action chunks at up to 50 Hz; Helix's 80M-parameter S1 closes the loop at 200 Hz on embedded low-power GPUs — a ~67x jump in 26 months.
Fine-tuning recipes matter as much as architecture: OpenVLA-OFT multiplied action-generation throughput 26x without touching the base model. Hitting these loop rates in deployment also depends on the sensor stack — camera frame rates, synchronization, and latency budgets — which is where capture hardware matched to control-loop requirements enters the spec sheet.
| Metric | Value | Source |
|---|---|---|
| RT-1 action command rate (2022) | 3 Hz | Google Research, RT-1 2022 |
| OpenVLA throughput on RTX 4090 | ~6 Hz | OpenVLA, 2024 |
| pi-0 action output frequency | up to 50 Hz | Physical Intelligence, pi-0 2024 |
| Helix S1 control rate / action space | 200 Hz / 35-DoF | Figure AI, Helix 2025 |
| Helix S2 reasoning rate / deployment | 7–9 Hz, onboard dual GPUs | Figure AI, Helix 2025 |
| OpenVLA-OFT action-generation speedup | 26x | OpenVLA-OFT, 2025 |
| SmolVLA async inference gain | ~30% faster (9.7s vs 13.75s) | Hugging Face, SmolVLA 2025 |
| LingBot-VLA training throughput | 261 samples/s on 8 GPUs | Ant Group, LingBot-VLA 2026 |
Note: OpenVLA's ~6 Hz figure is the widely reported single-GPU throughput; models with action chunking (pi-0, OpenVLA-OFT) emit multi-step chunks per inference, so effective control rate exceeds raw model calls per second.
07The Demonstration-Data Bottleneck
Every result above routes through the same constraint: real robot demonstrations are the scarcest input in the stack. The clearest published dose-response curve comes from Figure — six times the demonstration hours (10 → 60) cut per-package handling time 37% and pushed barcode success from 88.2% to 94.4%.
The scaling-laws evidence says diversity beats raw volume. A 40,000-demonstration study found generalization follows a power law in the number of distinct environments and objects — not demonstration count — and pi-0.5 needed only ~100 distinct environments to approach a policy trained directly on the test home. That reframes the procurement question from "how many hours" to "how many scenes," the logic behind spec-to-pilot-to-scale data production across many real environments. For collection methods, throughput, and cost per hour, see our teleoperation and demonstration data collection statistics.
| Metric | Value | Source |
|---|---|---|
| Helix logistics: per-package time, 10 h → 60 h demos | 6.84s → 4.31s | Figure AI, Scaling Helix 2025 |
| Helix logistics: barcode success, 10 h → 60 h demos | 88.2% → 94.4% | Figure AI, Scaling Helix 2025 |
| Helix logistics: current throughput / barcode orientation | 4.05 s/pkg / ~95% | Figure AI, Scaling Helix 2025 |
| Generalization scaling relationship | Power law in envs & objects | Data Scaling Laws, 2024 |
| Data behind ~90% success in novel environments | 4 collectors, one afternoon | Data Scaling Laws, 2024 |
| Scaling-laws study experimental scale | 40,000 demos, 15,000+ rollouts | Data Scaling Laws, 2024 |
| pi-0.5 environments to approach in-domain baseline | ~100 | Physical Intelligence, pi-0.5 2025 |
Note: the scaling-laws study also found that beyond a per-environment threshold, additional demonstrations in the same environment add little — the marginal value is in new scenes and objects.
Summary: VLA Models by the Numbers
| Metric | Value | Source |
|---|---|---|
| Major VLA models released Dec 2022 – Jul 2026 | 15 | Timeline, primary announcements |
| ICLR 2026 "vision-language-action" submissions | 164 (18x vs 2025) | OpenReview via Reuss, 2026 |
| Largest VLA parameter count (RT-2, PaLI-X) | 55B | Google DeepMind, 2023 |
| Smallest capable open VLA (SmolVLA) | 450M | Hugging Face, 2025 |
| OpenVLA advantage over RT-2-X | +16.5 pts, 7x fewer params | OpenVLA, 2024 |
| Open X-Embodiment corpus | 1M+ traj., 22 embodiments, 527 skills | Open X-Embodiment, 2023 |
| OpenVLA pretraining episodes | 970k | OpenVLA, 2024 |
| pi-0 pretraining data | 10,000+ h, 7 platforms, 68 tasks | Physical Intelligence, 2024–2025 |
| LingBot-VLA training corpus | ~20,000 h, 9 embodiments | Ant Group, 2026 |
| Helix training data | ~500 h (<5% of prior VLAs) | Figure AI, 2025 |
| GR00T N1 data mixture (real / neural / sim) | 88 h / 827 h / 6,500 h-equiv | NVIDIA, 2025 |
| GR00T N1.7 human-video pretraining | 20,000 h egocentric | NVIDIA, 2026 |
| RT-2 unseen-scenario success vs RT-1 | 62% vs 32% | Google DeepMind, 2023 |
| OpenVLA-OFT LIBERO result | 97.1% (from 76.5%), 26x speed | OpenVLA-OFT, 2025 |
| GO-1 vs OXE-trained policies (AgiBot World) | +30% average | AgiBot, 2025 |
| Control frequency: RT-1 → pi-0 → Helix S1 | 3 Hz → 50 Hz → 200 Hz | Google 2022 / PI 2024 / Figure 2025 |
| Helix data scaling (10 h → 60 h demos) | 6.84s → 4.31s per package | Figure AI, 2025 |
| pi-0.5 environments to match in-domain policy | ~100 | Physical Intelligence, 2025 |
| DROID dataset | 76k traj., 350 h, 564 scenes | DROID, 2024 |
| Gemini Robotics On-Device adaptation | 50–100 demonstrations | Google DeepMind, 2025 |
Frequently Asked Questions
What is a vision-language-action (VLA) model?
A VLA model is a single neural network that takes camera images and a natural-language instruction as input and outputs robot actions directly. The approach was established by Google's RT-2 in July 2023, which showed that a vision-language model co-trained on web data and 130k+ robot demonstrations nearly doubled generalization to unseen scenarios (62% vs 32% for its predecessor RT-1).
How many VLA models exist in 2026?
At least 15 major VLA models were released between December 2022 and mid-2026 by Google DeepMind, Physical Intelligence, Figure, NVIDIA, Hugging Face, and Ant Group — and research output is far larger: ICLR 2026 alone received 164 submissions tagged "vision-language-action", an 18x increase over 2025. Counting academic variants, surveys track hundreds of models.
How are VLA models trained?
VLA models start from a pretrained vision-language backbone and are then trained on robot demonstration data — teleoperated episodes pairing camera frames, language instructions, and actions. Disclosed corpora range from about 500 hours (Figure Helix) to about 20,000 hours (Ant Group LingBot-VLA), and most recipes now mix in human egocentric video and synthetic rollouts: NVIDIA's GR00T N1 used just 88 hours of real teleoperation alongside 827 hours of neural-generated video and 6,500 simulation-hours.
What is the largest robot learning dataset?
By trajectory count, Open X-Embodiment (1M+ trajectories, 22 robot embodiments, 527 skills) and AgiBot World (1M+ trajectories, 217 tasks) are the largest open corpora. By disclosed teleoperation hours behind a single model, Ant Group's LingBot-VLA leads with roughly 20,000 hours from 9 dual-arm robot configurations.
How fast can VLA models run?
Control frequency improved roughly 67x in three years. RT-1 commanded actions at 3 Hz in 2022, the original OpenVLA runs at about 6 Hz on an RTX 4090, Physical Intelligence's pi-0 outputs action chunks at up to 50 Hz, and Figure's Helix runs its 80M-parameter control policy at 200 Hz on embedded low-power GPUs.
What is the biggest bottleneck for VLA models in 2026?
Real robot demonstration data. Figure's published scaling curve shows six times more demonstration hours (10 to 60) cut per-package handling time from 6.84 to 4.31 seconds, and a 40,000-demonstration study found generalization follows a power law in the number of distinct environments and objects — so labs need diverse, real-world data more than sheer volume. This is why dedicated data production, from teleoperation fleets to scene-partner networks, has become its own industry.
Methodology and Sources
This article aggregates 59 statistics from 24 primary sources: peer-reviewed and preprint papers on arXiv, official research blogs and model cards from Google DeepMind, Physical Intelligence, Figure AI, NVIDIA, Hugging Face, AgiBot, and Ant Group, and one OpenReview-based analysis of ICLR submission data. We cite original research directly rather than secondary roundups. Stats we could not trace to a fetchable primary document (RT-1's 35M and Octo's 93M parameter counts, AgiBot World Beta's 2,976.4 hours, the GM-100 benchmark table, and Figure's 22,000-package shift) are flagged inline as reported figures. Historical entries (2022–2023 models and datasets) are dated in every table.
- Google Research — RT-1: Robotics Transformer (2022)
- RT-1 paper — arXiv 2212.06817 (2022)
- Google DeepMind — RT-2 announcement (2023)
- Open X-Embodiment — arXiv 2310.08864 (2023)
- Open X-Embodiment / RT-X project page (2023)
- UC Berkeley — BridgeData V2 (2023)
- Octo: An Open-Source Generalist Robot Policy — arXiv 2405.12213 (2024)
- OpenVLA — arXiv 2406.09246 (2024)
- DROID — arXiv 2403.12945 (2024)
- Physical Intelligence — pi-0 (2024)
- Physical Intelligence — openpi repository (2025)
- Physical Intelligence — pi-0.5 (2025)
- Data Scaling Laws in Imitation Learning — arXiv 2410.18647 (2024)
- Figure AI — Helix announcement (2025)
- Figure AI — Scaling Helix in logistics (2025)
- NVIDIA — GR00T N1 paper, arXiv 2503.14734 (2025)
- NVIDIA — Isaac GR00T repository, N1.7 (2026)
- Google DeepMind — Gemini Robotics paper, arXiv 2503.20020 (2025)
- Google DeepMind — Gemini Robotics On-Device (2025)
- Google DeepMind — Gemini Robotics 1.5 (2025)
- Hugging Face — SmolVLA (2025)
- AgiBot — AgiBot World Colosseo, arXiv 2503.06669 (2025)
- AgiBot World — Hugging Face dataset organization (2025)
- Ant Group — LingBot-VLA, arXiv 2601.18692 (2026)
- OpenVLA-OFT — arXiv 2502.19645 (2025)
- M. Reuss — State of VLA research at ICLR 2026
- eWeek — Figure Helix 22,000-package shift coverage (2026)
Last updated July 2026. We update this page quarterly as new data becomes available.